Various projects on improving the usability and flow of the programming process.
C library for highly optimized immutable values. Actively developed 2015-current.
A programming langauge for live coding. Actively developed from 2007-2015.
"Live coding with Circa" - Presented at Emerging Languages 2010 (as part of OSCON)
"Introducing Circa: A dataflow-based Language for Live Coding" - Presented at LIVE 2013 (as part of ICSE)
Retail site for products customized with user photos. Various full-stack work with a focus on rich HTML5 apps. Technologies: ES5, ES6, Backbone, Angular, React, Typescript, Node.js, Docker, Java, JSP, OracleDB.
Platform for playing video games via streaming. Did various full-stack work, primarily on the service's 3D "main menu". Technologies: C++, Ogre3d, ApacheMQ, Java, Python, UnrealEngine 2.5.
High resolution facial motion capture for use in film effects. Tools engineer. Technologies: Python, QT, C++.
Mobile games development. Technologies: J2ME, C++, BREW
Cornell University '03
B.A. in Psychology, Cognitive Science minor
andy.fischer@gmail.com
ndyfschr on Twitter
andyfischer on Github